Improving Activation & Completion in AI Education
Project Type:
UX Research, UX DesignRole:
UX Researcher & Designer—leading research, design ideation, prototyping, and collaboration with stakeholders.Tools:
Figma, Miro, Notion, Hotjar, NotbookLM, Metabase, Dovetail, AI ToolsMethods:
Interviews, Data Analysis, Journey Mapping, PrototypingTimeline:
April – June 2025 (10 weeks)Team:
Solo UX effort supported by EdAider’s product team, school leaders (principals, ICT strategists), and a frontend developer.The Challenge
- Only 13% of welcome emails are opened; 76% of those lead to clicks—meaning the main drop-off is before users even engage.
- Teachers often miss the email, misunderstand the training context, or deprioritize it due to workload and digital uncertainty.
- Those who do start find the course relevant—but activation barriers lie in onboarding, motivation, and organizational communication, not in the content.
Methodology
- Analyzed login and participation data (300 users)
- Conducted interviews with teachers and principals
- Segmented user types based on engagement
- Formulated two main hypotheses: one organizational, one user-focused
Solutions
- Designed a new format: joint kickoff, individual work, and group wrap-up
- Proposed group tasks and simplified login process
- Created wireframes and user flow improvements in Figma
- Suggested better communication and course introduction strategies
Results
The concept will be piloted in June 2025The team has decided to prioritize the new course structureI delivered actionable design materials and strategic proposals for implementation